I’ve thought a lot about the creative process being subject to fatigue when projects carry on too long. Unsurprisingly, some of the most rewarding work I’ve done has been squeezed through the proverbial “we-need-it-done-yesterday” time vortex. You’re forced to listen to your instincts – you go with your gut. Maybe (just maybe) it’s that having [...]
A snapshot of the soon-to-debut Microsoft Nucleus at CES 2010. The circular space features physical buttons that allow visitors to participate in a generative music experience – each button enables new sounds and projected visualizations within the space. Some really cool stuff happening here, follow up video & making of will be posted when the [...]
A year ends, and a new year begins. Like clockwork I feel the need to reflect. For me, 2009 was a good year. I spent a lot of time & energy readjusting my lifestyle and habits to coincide with an ever demanding work and professional schedule. The work I was able to do was new [...]
Sometimes it’s about having fun. For the 2009 AIGA Seattle studio tours, we teamed up with 3 of the participating studios (HL2, Pop, Methodologie) to visualize a common twitter hash trend (#studiotours). Effectively using Twitter as our database framework, each studio was responsible for their own visualization needing only to source #studiotours for data. Our [...]
Woohoo. We launched our first completed lab project from the Hornall Anderson Experience Lab last Friday to the unsuspecting public. The lucky bus commuters at 3rd & Cherry (in Seattle) now know a little more about the status and whereabouts of their respective bus. Watch the video to get a sense for the feature set [...]
Also posted in HAX, Interactive |
I.D. Magazine is featuring our work at Madison Square Garden in their upcoming September issue. I’ve long been a fan of I.D., who covers a huge intersection of design mediums, from industrial to environmental. It’s great to see our work being represented. A short quote from Jamie, our director, and a brief write up of [...]
What do they have in common? All three almost work. I just tried uploading a ‘working beta’ of our most recent work from the innards of the Hornall Anderson lab, only to find out the 3GS encodes its video files in such a way that Vimeo can’t determine proper orientation (when in portrait). It seems [...]
The Madison Square Garden Presentation center was one of our most ambitious projects to date. The installation itself took our team several grueling trips back and forth from Seattle to New York. Before leaving for our second installation trip, I did a short walk through video to share with our internal team. Take a look [...]
Ah, the late Sear’s Tower – known today as the Willis Tower. We were tasked with designing the entire queuing experience for the ground floor level of the Skydeck itself, moving over 1 million visitors annual. Our process included everything from spatial design, environmental graphic design, interactive design, the production of a short ‘history of’ [...]
We’re now featuring a portion of our recently completed work for the Madison Square Garden experience center. The space takes visitors through the history of defining moments at MSG, as well as information regarding the new renovation. The experience center is located directly above Penn station at the garden. Photos, videos, and more goodness on [...]
Also posted in Experience Design |